Pocket God: Journey To Uranus is less a God-RPG and more a set of fun mini-games
Pocket God: Journey to Uranus from Bolt Creative is the follow up to the popular Pocket God. Designed as a universal app, Pocket God: Journey to Uranus has players still acting like a God archetype controlling the life spans of the pygmies that inhabit the island.
How Pocket God: Journey To Uranus changes the gameplay with touch controls is by having players pull pygmies into space where they can visit different planets and play new mini-games.
While pygmies are plentiful outside of the mini-games, there is a limited life during the various different mini-games of the planets. Intelligently using the accelerometer and touch controls, each of the games is different and uses separate mechanics.
The newest update is called Decapithon and requires players to kill various types of zombie pygmies that are on Earth. Armed with unlimited hatchets, players will guide their pygmy and dismember the zombie pygmies in a fun side-scrolling arcade game. Tilting the device will move the pygmy left and right with dedicated jump buttons. Players attack by touching the zombie which will cause the hatchet-armed player pygmy to hurl them at the zombie pygmy.
Combining small platformer gameplay with touch screen attacks is fun and challenging. The main frustration is that the tilt movement is difficult with the size of the iPad and is not as intuitive or easy. While success is possible, more mistakes are made than with a smaller iOS device.
The visual style of Pocket God: Journey To Uranus remains the same from the original with crisper graphics and the sound is also very similar. Bolt Creative solidified the style of the series with Pocket God: Journey to Uranus even with the various new updates.
There are five previous updates that are included with Episode 6 Decapithon and the mini-games are polished and challenging.
Pocket God: Journey To Uranus contains a lot of variety and the consistent updates makes the game a must-have.